Being with Influxis for a while now, and speaking at various conferences I've noticed something kinda strange. There's an elephant in the room that the developers are talking about (and I'm not talking about how the hell a bum became a developer).
There's a weird lack of Game Development sessions at Flash/Flex conferences. Unless you are going to a "Gaming" Conference, mum's the word on Flash Game Development (i.e. the awesome Flash Gaming Summit I went to in San Fran). And I don't understand why this is.
Is it because the Flash Rockstars aren't making games? Well, I know Grden and Zupko are basically in the Unity3d camp. But Keith Peters has made some awesome flash and iPhone games.
I think there should be more talks about game development at the major conferences. It's a MAJOR part of the Flash Community. I think it would also help bring the level of development up across the board. Games are hard to make. They usually require lots of Maths, Physics, and Artificial Intelligence implementation. Not to mention a healthy helping of Design Pattern knowledge. I also think that if you put a lot of the harder programming/architecture concepts into game terminology, things become a little less scary, and easier to visualize.
Then maybe, just maybe. . . non-gamers will see the art behind game design. Also, maybe we could figure out a way to make some money off of Flash Game Development. That would be pretty cool I think.